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Skorne Errata

 Post subject: Skorne Errata
PostPosted: Wed Jan 18, 2017 11:53 am 
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Lieutenant

Joined: Fri Sep 28, 2012 11:16 am
Posts: 219
So many changes. Alot of them replacing what was taken away before but also a lot of tweaks.

What i everybody feeling about them?

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Warmachine - Cygnar, Khador, Cryx, Menoth, Mercs, Retribution, Convergence
Hordes - Skorne, Circle, Trollbloods, Legion, Blindwater
Other games - Flames of War, Fire & Fury, SAGA, plus loads of others


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 Post subject: Re: Skorne Errata
PostPosted: Wed Jan 18, 2017 6:14 pm 
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Sergent at arms
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Joined: Tue Feb 04, 2014 10:07 pm
Posts: 105
First impressions, much improved and likely quite good, but not tournament breaking. Nothing that looks obviously unfair to play against, but they can get some extreme melee output that needs respecting. They also have a potentially strong anti gunline game that does not lean on line of sight blocking, so if that works out maybe they can take some lessons from it and apply it to other factions so people feel less pressured into line of sight blocking.

That said, proof is going to be when game reports start coming in, I thought that karchev mad dog spam would not be a problem and look how that one turned out.

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Retribution and motorcycles. Now with added Cryx.

Tin Elves and other assorted Undead I'll actualy do something with it at some point.


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